- The Essential Guide to 3D in Flash
- http://www.friendsofed.com/book.html?isbn=9781430225416
- Due: 22nd April 2010
- ISBN-10: 1-4302-2541-6
- ISBN-13: 978-1-4302-2541-6
- RRP: $44.99 (USD)
- 350 Pages
The Essential Guide to 3D in Flash
If you are an ActionScript developer and you'd like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.
- Describes 3D concepts in theory and their implementation using Away3D
- Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book
- Each chapter contains a number of tutorials that focus on one specific feature or group of features
What you'll learn
- Use Away3D to incorporate real-time 3D into your Flash productions.
- Enable users to interact with your 3D content.
- Use lighting and shading to make your scene look realistic.
- Animate your 3D scene in real time.
- Use visual effects such as reflection, filters, and normal/bump mapping.
- Use Away3D along with other frameworks (e.g., for real-time simulated physics).
Who is this book for?
This book is for Flash developers wanting to learn to use 3D effects within Flash using open source tools.
This book is part of friends of ED's 'Essential Guide' series
The Essential Guide series takes a pragmatic approach to learning. We understand that you might not have the time or the inclination to read through a long book before you can get up and running, and we designed this series to give you the knowledge you want when you want it. The learning is always by example, with lots of code snippets that you can take with you and use in your own applications. The focus is on targeted learning for web professionals—providing the essential tools that the modern web developer needs. A book in this series won't focus as much on the basics as a Foundation book, but it will take you further, introducing some advanced topics that are essential for using a particular technology in the real world.


